Picking a franchise you would never choose
The most common reason people spin this wheel is a self-imposed challenge: take whichever franchise the wheel gives you and build with it. It is a better constraint than picking, because the interesting runs come from the rosters you would never have chosen deliberately.
Conference-only wheels
Delete one conference to spin within the other. Fifteen slices read much more comfortably than thirty, and most draft and challenge formats only need one conference at a time anyway.
Random-team challenges
A common use is a self-imposed constraint in a career or franchise mode: spin, accept whatever comes up, and build with that roster for a season. The point is the constraint — you learn more from a roster you did not pick than from the one you would always pick.
Some people re-spin only if they draw the team they already support, which is a reasonable house rule.
Cutting it down to size
Thirty slices is legible but tight. Deleting one conference leaves fifteen and makes the wheel much easier to read at a glance, which matters if you are spinning on a phone or sharing a screen.
Frequently asked questions
Why short names rather than city names?
They fit the slices. Replace any entry with the full name if you prefer — the wheel shortens long labels but the result and history show the full text.
Can I spin without repeats?
Yes — switch on “Remove the winner after each spin” and each team comes out once.
Can I add historical teams?
Yes — add any line you like. The wheel has no fixed list; the default is just a starting point.
Does spinning twice give a different team?
Usually, but repeats are possible because each spin is independent. Use "Remove the winner after each spin" to guarantee no repeats.